Jumat, 26 Desember 2014

[U434.Ebook] Fee Download C++ Programming for the Absolute Beginner, by Dirk Henkemans, Mark Lee

Fee Download C++ Programming for the Absolute Beginner, by Dirk Henkemans, Mark Lee

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C++ Programming for the Absolute Beginner, by Dirk Henkemans, Mark Lee

C++ Programming for the Absolute Beginner, by Dirk Henkemans, Mark Lee



C++ Programming for the Absolute Beginner, by Dirk Henkemans, Mark Lee

Fee Download C++ Programming for the Absolute Beginner, by Dirk Henkemans, Mark Lee

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C++ Programming for the Absolute Beginner, by Dirk Henkemans, Mark Lee

If you are new to programming with C++ and are looking for a solid introduction, this is the book for you. Developed by computer science professors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills thaty ou need for more practical C++ programming applications and will learn how these skills can be put to use in real-world scenarios. Best of all, by the time you finish this book, you will be able to apply the basic principles you've learned to the next programming language you tackle.

  • Sales Rank: #2422226 in Books
  • Brand: Brand: Cengage Learning PTR
  • Published on: 2002-10-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 1.00" h x 7.32" w x 9.18" l, 1.80 pounds
  • Binding: Paperback
  • 481 pages
Features
  • Used Book in Good Condition

Review
Introduction 1. Starting the Journey 2. Descending Deeper ... into Variables 3. Taking Command with Control Statements 4. Writing Functions 5. Fighting with OOP 6. Moving to Advanced Data Types 7. Building Namespaces 8. Introducing Inheritance 9. Using Templates 10. Using Streams and Files 11. Errors and Exception Handling 12. Programming with Windows 13. Using DirectX 14. Creating the Pirate Adventure Appendices: A: Answers to Chapter Challenges B: Using the Octal, Hexadecimal, Binary and Decimal Systems C: Using the Standard ASCII Table D: The C++ Keywords E: What's on the CD

About the Author
Dirk Henkemans has written amateur game development tutorials and has been a contributing writer at East Coast Games. He is the founder of FireStorm Studios, an expanding multimedia development company.

Mark Lee is a professional web developer and programmer. He has a degree in Computer Science from the University of Alberta and is proficient in the use of C, C++, Java, Ruby, PHP, AJAX, MySQL, and JavaScript.

Most helpful customer reviews

11 of 13 people found the following review helpful.
Has some problems
By A Customer
I would have to agree with one of the other reviews here. Although it is well written most of the time, there are some mistakes. As of this writing I'm only through Chapter 1, so I can't speak for the rest of the book. Read on for some problems with this first chapter.
In the examples given by the authors they use commands that have not yet been introduced. While you can guess what the commands purpose is the authors should have explained it before they used it. Another problem is with the challenges in the first chapter. While the first four challenges are possible, the fifth is not if all your understanding is garnered from the first chapter. They ask you to write a program that is impossible to write without having read deeper into the book, specifically you need to use the 'if' command to write it. I also noticed while looking at the answer to this challenge in the appendix that there was a bug large enough that it would not have compiled if I had copied it.
Overall, from my experience with the first chapter, it's good, but be prepared to bang your head when the authors don't explain something.

31 of 32 people found the following review helpful.
Fundamentally flawed as a package
By Erik Sprague
I have just started working with the book and while it seems fine and straightforward thus far, the package is flawed at a very basic level. The accompanying CD contains quite a bit but what it does not contain is CodeWarrior (the program referenced in the text) or a similiar program for actually working with C++. To be perfectly clear, you must first acquire software elsewhere before you be able to begin using the information and exercises in the text AT ALL. It strikes me as a very serious oversight / error on the part of the authors to have not included at least a trial version of the required software in order to let people use the book upon receipt.

4 of 6 people found the following review helpful.
Good Book When Taking With Another Course
By A Customer
This book is one of my favorite C++ books. Now this book will only confuse you if your not in a C++ programming class. When I was taking a C++ class I found out it really helped out when taken with the class. Some of the other reviewers are right in the part where they say some examples have concepts not yet introduced. However, I found out that if you read over the concept after your teacher has gone over it in class it helps give you a clearer understanding. I would give this book between 4 and 4 1/4 stars if possible, mainly because the text does contain a couple of errors. However, since this book helped me out so much I'll give it a 5. This book even has an introduction to windows programming. Although it just goes over message boxes in dept it does give you some motivation for learning the Windows 32 API.

See all 18 customer reviews...

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